
The concept of cooldown reduction is referenced in relation to both the video game League of Legends and the use of psychedelic mushrooms. In League of Legends, cooldown reduction (CDR) impacts the player character Teemo's ability to place mushrooms, with items and runes that provide CDR allowing players to place mushrooms more frequently. In the context of psychedelic mushrooms, cooldown refers to the period of time that must be waited between trips to achieve a similar intensity of effects. The length of this cooldown period varies depending on the dosage and individual factors, with some sources recommending waiting one to two weeks between trips.
| Characteristics | Values |
|---|---|
| Cooldown reduction formula | Ability haste / (100 + Ability Haste) |
| Cooldown reduction percentage | 40.8% |
| Cooldown reduction items | Transcendence, Lich Bane, Luden's, Nasher, Abyssal mask, Hextech GLP, Ludens, Nashors, Rabadons |
| Cooldown time for magic mushrooms | About a week |
| Cooldown time for LSD | One and a half days for a microdose (10-25 mics); 4-7 days for a light dose (25-50 mics); 2-4 weeks for a full dose (100-200 mics); 3-6 months for an extreme dose (300-1000 mics) |
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What You'll Learn

Cooldown reduction and ability haste
Cooldown reduction (CDR) refers to the ability to use a skill or item more frequently by reducing the time required between uses. In the context of "shrooms," it seems that the discussion revolves around Teemo's mushrooms in the game. By achieving a certain level of CDR, players can decrease the time needed to deploy these mushrooms.
Ability Haste (AH), on the other hand, is a newer term that has replaced CDR in some games. Ability Haste doesn't have diminishing returns, meaning that each point of AH increases the number of abilities you can use by the same amount. In contrast, CDR provided exponential value, where each additional point gave you even more ability casts per point. The formula for the relationship between CDR and AH is:
Cooldown reduction = Ability haste / (100 + Ability Haste)
For example, a player with 69 ability haste would have a cooldown reduction of approximately 40.8%, which can be calculated as 69 / (100 + 69).
However, it's important to note that there is a limit to the usefulness of stacking ability haste. As one player points out, once you reach a certain threshold (in this case, around 69 ability haste), it's better to focus on building other stats, such as AP, to deal more damage.
Additionally, certain items and runes can provide cooldown reduction or increase the effectiveness of abilities. For example, Transcendence gives an extra 10% cooldown reduction, and Lich Bane, Luden's, and Nasher are mentioned as items that can increase AP damage due to their cooldown reduction properties.
In conclusion, cooldown reduction and ability haste are important factors to consider when strategizing in games. While they can provide significant advantages, it's crucial to strike a balance and not neglect other aspects of your build to ensure optimal performance.
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Cross-tolerance with LSD
LSD, or lysergic acid diethylamide-25, is a hallucinogenic drug that can cause psychic disturbances and changes in perception, mood, and thought processes. It is known for its ability to produce profound psychological effects, including altered states of consciousness, visual hallucinations, and distorted sense of time and space. Cross-tolerance with LSD refers to the phenomenon where an individual's tolerance to the effects of LSD is influenced by their previous exposure to other substances, specifically psilocybin, DMT, and serotonin receptor agonists.
Several studies have investigated the cross-tolerance between LSD and psilocybin, a hallucinogenic compound found in certain types of mushrooms. These studies have shown that chronic administration of psilocybin can lead to cross-tolerance to LSD, and vice versa. This means that individuals who have developed tolerance to psilocybin through repeated exposure may also exhibit reduced sensitivity to the effects of LSD, requiring higher doses to achieve similar effects. Similarly, those who have developed tolerance to LSD may find that psilocybin has diminished effects.
In one study, volunteers were given increasing doses of LSD over several days, followed by challenges with psilocybin to assess cross-tolerance. The results indicated a high degree of direct tolerance to LSD, with significant reductions in response parameters. Cross-tolerance to psilocybin was also observed, although the degree of tolerance was less pronounced compared to LSD. These findings suggest that LSD and psilocybin may share a common mechanism of action or interact through a common pathway in the brain.
Additionally, research in rats has demonstrated cross-tolerance between LSD and DMT (N,N-dimethyltryptamine). In these studies, rats were trained to press a bar for a milk reward, and their behavior was observed after injections of LSD and DMT. The results showed that chronic exposure to LSD led to cross-tolerance to DMT, indicating that the rats required higher doses of DMT to achieve the same disruptive effects on their bar-pressing behavior. Similarly, pretreatment with 8-OH-DPAT or DOI, which are serotonin receptor agonists, produced cross-tolerance to LSD, suggesting that the effects of LSD may be mediated through interactions with serotonin receptors.
The cooldown period for LSD refers to the time required for an individual's sensitivity to the drug's effects to return to baseline levels after repeated use. The duration of the cooldown period depends on the dosage of LSD consumed. For microdoses (10-25 mics) of LSD, the cooldown period is approximately one and a half days. Light doses (25-50 mics) require a cooldown of 4 to 7 days, while full doses (100-200 mics) need a longer cooldown of 2 to 4 weeks. For extreme doses (300-1000 mics), the cooldown period extends to 3 to 6 months. Similar cooldown periods may apply when translating these LSD doses to the equivalent grammage of mushrooms.
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Magic mushroom 'recharge time'
Magic mushrooms, or shrooms, are a type of mushroom that contains psilocybin, a hallucinogenic compound. The effects of magic mushrooms typically last between four to six hours, with peak effects occurring about an hour after consumption. However, the duration of the effects can vary depending on factors such as the dosage, consumption method, metabolism, and individual body factors. It is important to note that there are risks associated with ingesting magic mushrooms, including the possibility of a ""bad trip" and potential physical side effects.
When it comes to recharge time or cooldown for magic mushrooms, there is some information available online. Some sources suggest that the cooldown period for magic mushrooms is similar to that of LSD, which ranges from one and a half days for a microdose to two weeks to four weeks for a full dose. Others suggest that there is no "cool down" period for magic mushrooms, and the time it takes to lose tolerance can be up to one to two weeks. It is worth noting that the effects of magic mushrooms can be intense, and the body's receptors need time to replenish after being consumed.
Additionally, it is important to consider the potential risks associated with ingesting magic mushrooms. While they have been studied for their potential medicinal uses, there is also a possibility of experiencing a "bad trip," where individuals may lose touch with reality or have difficulty distinguishing hallucinations from actual surroundings. The intensity of the trip can vary based on dosage, individual mental state, and other factors.
It is always advisable to approach the consumption of magic mushrooms with caution and to be well-informed about the potential risks and effects. It is also important to seek reliable sources and expert opinions when considering the use of substances such as magic mushrooms.
Overall, the recharge time or cooldown for magic mushrooms can vary depending on dosage, frequency of use, and individual factors. It is important to allow sufficient time between trips to ensure a safe and positive experience.
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Microdosing and cooldown
When it comes to microdosing and cooldown, it's important to understand the effects of psilocybin, commonly known as magic mushrooms. Magic mushrooms are psychedelic drugs that can alter a person's thinking, emotions, and sense of time. They often result in hallucinations and perceptual changes. While the effects typically last for four to six hours, there is a cooldown period before the next dose to maintain the same intensity of effects.
The cooldown period for magic mushrooms varies depending on the dosage and individual factors. For microdoses (10-25 mics) of psilocybin, a cooldown of one and a half days is recommended. After a light dose (25-50 mics), it's advisable to take one to two days off. For full doses (100-200 mics), the cooldown period extends to two to four weeks. If an individual chooses to take extreme doses (300-1000 mics), a longer cooldown of three to six months is necessary for the body to fully recover.
Cross-tolerance between LSD and magic mushrooms should also be considered. Taking LSD and magic mushrooms back-to-back or with a short interval may result in diminished effects. A gap of at least one week is recommended to maintain the desired intensity of the trip. However, some individuals report experiencing mild decreases in effects even with a one-week gap.
It's worth noting that the cooldown period is not just about the intensity of the trip but also about the individual's well-being. Regular use of magic mushrooms can lead to tolerance, and taking higher doses too frequently can result in severe anxiety and other negative experiences. It's crucial to prioritize safety and allow the body and mind to recover fully between doses.
While there aren't many known withdrawal effects associated with magic mushrooms, some individuals may experience mild psychological effects or feelings of tiredness. Additionally, flashbacks involving previous mushroom experiences can occur, even weeks, months, or years after the last consumption. These flashbacks can be triggered by various factors and may involve visual distortions, emotional changes, or perceptual alterations.
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Flashbacks and psychological effects
Consuming certain types of mushrooms that contain psilocybin, a hallucinogenic chemical, can lead to a range of psychological effects. While some people use psilocybin recreationally or to seek spiritual experiences, it is also being studied for its potential therapeutic benefits in treating conditions like depression and anxiety.
Psilocybin works by binding to and activating serotonin receptors in parts of the brain that affect mood, cognition, and perception. The hallucinogenic effects of psilocybin can cause sensory distortions, euphoria, and hallucinations, which may include disturbing or traumatic visual or auditory experiences. These effects can vary based on the quantity consumed, individual expectations, and past experiences.
One notable psychological effect of psilocybin is the potential for flashbacks or recurrent drug-like experiences. Flashbacks are defined as episodic recurrences of drug effects after the acute pharmacological effects have worn off. They are characterized as transient, lasting from seconds to minutes, and typically occurring within a week after the last drug administration. While most flashbacks are reported to be mild and neutral to pleasant, some individuals may experience distressing flashbacks or visual alterations that persist for longer periods, a condition known as hallucinogen-persisting perception disorder (HPPD).
The cooldown period for mushrooms refers to the time needed between trips to allow the body to replenish receptors and reset tolerance levels. The duration of the cooldown period depends on the dosage and frequency of use. For example, a microdose may require a cooldown of one and a half days, while a full dose may need two to four weeks. Extreme doses might necessitate a cooldown period of up to several months.
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Frequently asked questions
The cooldown time for psychedelics like mushrooms varies depending on the dosage. For a microdose, the cooldown is one and a half days. For a light dose, the cooldown is between one to two days. For a full dose, the cooldown is two to four weeks.
There are no known significant withdrawal effects from magic mushrooms. However, some mild psychological effects or feelings of tiredness may occur.
Cooldown reduction items in a mushroom build can increase the frequency of ability usage. For example, Transcendence can provide extra adaptive damage, and Lich Bane and Luden's can enhance AP damage.
Ability Haste increases the number of abilities usable by a constant amount, unlike Cooldown Reduction, which provides exponentially higher value with each additional point.
Yes, consuming mushrooms without adequate cooldown periods can lead to decreased effects, severe anxiety, vomiting, and challenging or bad trips. Additionally, regular mushroom use may result in flashbacks, involving visual distortions and changes in emotions or perception.

























