
In the second episode of Life is Strange 2, players are introduced to Mushroom, an excitable and friendly puppy who quickly becomes a fan favourite. Mushroom is significant to the game's narrative as she teaches Daniel responsibility and maturity in dealing with grief. However, her fate in the game has been a topic of discussion among players, with some speculating that the developers intentionally included her death as a manipulative way to evoke emotions from players. The manner of her death, killed by a wild cougar, has also been criticised as extreme and unnecessary.
| Characteristics | Values |
|---|---|
| Name of the game | Life is Strange 2 |
| Developer | Don't Nod and Deck Nine Games |
| Publisher | Square Enix |
| Genre | Heavily story-driven narrative game |
| Theme | Parenting |
| Importance of Mushroom | Teaches Daniel responsibility |
| Mushroom's breed | German Shorthaired Pointer |
| Colour | White with brown spots and a brown and white head |
| Fate | Killed by a wild cougar in Episode 2 |
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What You'll Learn

The significance of Mushroom in Life Is Strange 2
In Life Is Strange 2, Mushroom is a puppy that Sean and Daniel Diaz take in from Bear Station. Daniel names her Mushroom, as he thinks she resembles one. She is an easily excitable and friendly dog who quickly becomes attached to Daniel, sleeping in his arms and following him around.
Mushroom is significant in the game for several reasons. Firstly, she represents Daniel's choice of happiness amidst the challenges he faces, such as his father's death and life on the run. She embodies his desire for joy and normalcy in a turbulent journey. Secondly, Mushroom teaches Daniel responsibility. As her owner, he is accountable for her care and well-being, and her death profoundly impacts him. Additionally, Mushroom's fate foreshadows the game's ending, adding a layer of suspense and emotional depth to the narrative.
Mushroom's death occurs early in the game and is a pivotal moment for Daniel's character development. When Sean lets Mushroom outside, she is killed by a wild cougar. This event triggers a choice for Sean: he can either let Daniel avenge Mushroom by killing the cougar or interfere, causing the cougar to flee with Mushroom's body. This decision leads to different outcomes, including burying Mushroom or creating an empty monument before they continue their journey.
The death of Mushroom also showcases Daniel's maturity. Instead of blaming Sean for letting her out, he grieves silently, indicating a level of emotional maturity that is uncommon for his age. This moment in the game highlights the complexity of Daniel's character and the weight of his experiences.
While some players found Mushroom's death predictable and emotionally manipulative, others were deeply affected by it. The inclusion of Mushroom and her subsequent death added depth to the game's exploration of themes like parenting, responsibility, and the pursuit of happiness in the face of adversity.
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How Mushroom's death affects Daniel
In the game Life is Strange 2, Mushroom is a puppy that Sean and Daniel Diaz take in. Daniel falls in love with Mushroom at first sight and gives her her name. Mushroom is important in teaching Daniel responsibility and care. She is also a source of comfort for Daniel, who is dealing with the death of his father and the challenges of being on the run.
Mushroom's death affects Daniel deeply. He grieves for her, and the loss reminds him of the instability and dire situation he is in. Mushroom represents the family life and normalcy that he can no longer have. Daniel does not blame Sean for letting Mushroom outside, which shows a level of maturity. However, the death of his beloved puppy causes Daniel pain and reinforces the idea that he will never be able to find true happiness due to his powers and circumstances.
The death of Mushroom also has an impact on Daniel's powers and how he chooses to use them. Players can choose whether to let Daniel avenge Mushroom by killing the cougar that took her life. This decision can shape Daniel's character development and how others perceive his powers. Some players have suggested that allowing Daniel to take vengeance may lead him to become a vengeful anti-hero later in the story.
Mushroom's death also serves as a foreshadowing device, hinting at the ending of the game. It underscores the theme of parenting and the challenges Sean faces in caring for Daniel while they are on the run. Overall, Mushroom's death is a significant event in the game, impacting Daniel's emotional state, character development, and the narrative arc of the story.
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The player's reaction to Mushroom's death
The death of Mushroom, the puppy in Life is Strange 2, has sparked a range of reactions from players. Some players were deeply saddened by the death of the beloved puppy, with some even expressing anger towards the game developers for killing off the character. One player said they "cried and got really mad" following Mushroom's death, and another said they bawled and felt it was "so wrong". Another player said they almost cried and questioned whether there was a way for Mushroom to survive.
Some players felt that the death of Mushroom was predictable and an attempt to elicit an emotional response from players. One player said that they "saw it coming" and that it was a "poor attempt to wring out real emotion from players". Another player echoed this sentiment, stating that it was thrown in to create character development for Sean.
Players also expressed their disgust over the decision to kill off Mushroom, with some suggesting that the writers could have handled her death in a more sensitive manner. One player said that they understood Daniel's attachment to Mushroom, and that his reaction to her death was what hurt the most. Another player pointed out that Mushroom's death served as a reminder of the dire situation the characters were in, and the instability of their lives.
While some players were emotionally affected by Mushroom's death, others remained unaffected. One player shared that they "sat there straight-faced like a damn sociopath" during the scene, and questioned what the writers had done wrong.
Despite the mixed reactions, it is clear that Mushroom's death in Life is Strange 2 left a significant impact on players, sparking discussions about the narrative choices and the emotional responses evoked by the game.
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The writers' intentions behind Mushroom's death
The death of Mushroom, Daniel's puppy, in Life is Strange 2 has sparked a lot of discussion and speculation about the writers' intentions. While there is no official statement from the writers themselves, there are several theories circulating among players and fans of the game.
One theory suggests that Mushroom's death serves as a narrative device to explore the theme of parenting in the game. Mushroom's death allows the writers to teach Daniel responsibility and maturity, especially during the grieving process. It also forces Daniel to confront the consequences of his choices, such as whether or not to avenge Mushroom's death by killing the cougar.
Some players have speculated that the writers included Mushroom without a clear narrative purpose and that her death was a convenient way to remove a character they had no long-term plans for. This theory is supported by the belief that Mushroom's death was included to evoke a strong emotional response from players, taking advantage of the human-dog relationship dynamic often seen in films and shows.
Another interpretation suggests that Mushroom's death symbolizes the loss of innocence and happiness for Daniel. Despite his choices, he is unable to protect Mushroom or maintain a sense of normalcy in his life. This could be a way for the writers to emphasize the harsh realities of Daniel's situation and the challenges he faces on his journey.
Additionally, there are discussions about the timing of Mushroom's death and its impact on the player's emotional investment in the story. Some players believe that the writers initially intended for Mushroom to accompany the brothers throughout their journey, but changed this due to narrative or development complexities. This theory is supported by the observation that Episode 2 took a long time to make, possibly indicating last-minute changes to the story.
While the writers' exact intentions behind Mushroom's death remain unknown, it is clear that her presence and subsequent death have had a significant impact on both the characters and the players' experiences in Life is Strange 2.
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The death of Mushroom as a common trope
The death of a beloved pet is a common trope in storytelling, often used to evoke strong emotions from the audience and to drive the plot forward. In the case of "Life is Strange 2," the death of Mushroom, an adorable puppy, serves multiple narrative purposes. Firstly, it provides an opportunity for character development, particularly for the character of Daniel, who is forced to cope with the loss of his beloved pet. This allows the writers to explore themes of grief, maturity, and responsibility.
Mushroom's death also acts as a catalyst for decision-making, as the player is given a choice: to let Daniel avenge Mushroom by killing the cougar or to interfere and let the cougar flee. This choice has consequences and affects the narrative trajectory, showcasing the game's mechanic of player choices impacting the story. Additionally, the death of a pet or animal companion can act as a symbolic foreshadowing of the challenges and losses that the main characters will face in their journey.
While the death of a pet is a common trope, it is often criticized for being overused or handled insensitively. Some players of "Life is Strange 2" felt that Mushroom's death was predictable and used as a cheap way to elicit emotion from the players. They suggested that alternative narrative paths could have been explored, such as having Mushroom survive or be written out in a more humane manner.
The death of a pet or animal companion in storytelling can also serve as a reflection of real-life experiences for many people who have loved and lost a pet. It can evoke strong emotions and create a sense of empathy with the characters experiencing the loss. Additionally, the inclusion of a pet in a narrative can enhance character development and provide an opportunity for the characters to demonstrate compassion, responsibility, and emotional depth.
Overall, the death of Mushroom in "Life is Strange 2" exemplifies the use of the "death of a pet" trope, which is a narrative device used to explore complex themes, drive the plot forward, and create an emotional connection with the audience. While this trope can be effective, it should be handled thoughtfully to avoid coming across as manipulative or predictable.
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Frequently asked questions
Yes, Mushroom always dies in Episode 2.
Mushroom is killed by a wild cougar.
The writers may have wanted to free themselves of a voiceless character for whom they didn't have any real plan. Killing Mushroom also teaches Daniel responsibility and maturity throughout the grieving process.
Players have expressed shock and sadness about Mushroom's death. Some have criticised the developers for killing off a beloved character, while others have appreciated the emotional impact of the scene.

























