
Teemo is a character in the game League of Legends. Teemo can toss a poisonous mushroom to a target location that becomes stealthed after arming over 1 second. The mushroom explodes upon enemy contact, poisoning all enemies nearby. Teemo's mushroom can be used to deal tons of damage, especially with a full AP build. In the context of the game, the term electrocute refers to a build or strategy that a player can use. Aery and Electrocute are two different playstyles or builds that a Teemo player can use. Aery is considered better for support Teemo players, while Electrocute is considered better for lane matchups.
Characteristics | Values |
---|---|
Teemo mushroom activation | The mushroom explodes when an enemy comes in contact with it |
Mushroom effect | Poisons all enemies within a 400-unit radius, slowing them and revealing them for 4 seconds |
Maximum mushrooms | 3 stocked up; 12 active |
Cooldown | 1 second |
Activation radius | 120 units |
Explosion radius | 400 units |
Sight radius | 425 units |
Health | 100 |
Damage | 150 / 250 / 350 |
Aery vs Electrocute | Aery is better for frequent trades, while Electrocute is better for higher damage |
What You'll Learn
- Teemo's mushrooms deal magic damage
- They poison enemies, slowing them and providing vision
- Mushrooms have 100 health and can be destroyed by auto-attacks
- They can be tossed to a target location and become stealthed after 1 second
- Teemo can store one mushroom every few seconds, with a maximum of three stocked up
Teemo's mushrooms deal magic damage
Teemo's Noxious Trap ability allows him to toss a poisonous mushroom to a target location. The mushroom becomes stealthed after arming over 1 second, lasting for up to 5 minutes and granting sight of its surroundings. If the mushroom lands on another mushroom, it will bounce forward again for its cast distance, and this can happen repeatedly. Teemo periodically stocks a Noxious Trap charge, up to a maximum of three. The mushroom will explode upon enemy contact, poisoning all enemies nearby and dealing magic damage every second for 4 seconds. This poison will not stack but the duration will be refreshed with each subsequent detonation.
Each mushroom has a maximum of 100 health and can be destroyed by auto-attacks if they are visible, but they are immune to spell damage. The traps last 10 minutes. Teemo will store one every several seconds, and the charge time will be affected by cooldown reduction. Each cast requires and uses a trap.
The damage of the Noxious Trap is determined when it detonates and not when it is planted, meaning that if Teemo's damage to champions with Center of the Universe (P) ability power changes, the scaling is also altered to affect the active damage of all Noxious Traps, as long as they do not explode. Spell shield will prevent the damage over time and slow for all units but will not prevent the detonation itself. The total base damage is 150 / 250 / 350, and the slow strength is 20 / 30 / 40%.
In the card game Legends of Runeterra, Teemo introduces 5 Poison Puffcaps into your opponent's deck each time he strikes their nexus. These puffcaps attach to cards, and if a card with a puffcap is drawn, the puffcap will activate and deal damage.
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They poison enemies, slowing them and providing vision
Teemo's Noxious Trap ability allows him to place a trap that stealths and arms after 1 second. This trap is in the form of a poisonous mushroom that grants Teemo vision of its surroundings. If an enemy steps on the mushroom, it detonates, poisoning all nearby enemies and slowing them down. The poison damage is dealt every second for 4 seconds, and the slow effect and vision of the affected enemies last for the same duration. The poison duration is refreshed with each subsequent detonation, but it does not stack.
The mushrooms have 100 health and can be destroyed by auto-attacks if they are visible, but they are immune to spell damage. Teemo periodically stocks a Noxious Trap charge, up to a maximum of 3. The traps last for 5 to 10 minutes. The range of the ability is 230, with an activation radius of 120, an explosion radius of 400, and a sight radius of 425.
Teemo's mushrooms can now bounce infinitely off each other, rather than just once. This allows for strategic placement to maximize their coverage and effectiveness. The collision radius of the mushrooms is now also visible, making it easier to place them accurately.
In Legends of Runeterra, Teemo's ability to place poisonous mushrooms takes the form of "planting" poison puffcaps on the opponent's cards. When a card with a puffcap is drawn, the puffcap triggers and explodes, dealing damage to the opponent. Multiple puffcaps can attach to a single card, making each card draw potentially dangerous for the opponent.
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Mushrooms have 100 health and can be destroyed by auto-attacks
Teemo is a character in the game League of Legends. Teemo's Noxious Trap ability allows him to place a trap, or "mushroom", which arms and stealths after 1 second. If an enemy steps on the mushroom, it detonates, poisoning all enemies nearby and dealing magic damage over several seconds. In addition, the mushroom slows enemies and provides vision of them for 4 seconds.
The mushrooms can be used to deal damage to multiple enemies at once, although the chances of getting a pentakill (killing five enemies with one ability) with a single mushroom are slim. However, with a full AP build, it is possible to deal significant damage to multiple enemies simultaneously, even if they are not at extremely low health.
In terms of gameplay strategy, the Electrocute rune can be effective on Teemo, especially in lane, where players typically only get off a single auto-attack/Q/auto-attack combo before backing off. This combination is usually enough to kill an ADC late in the game. Aery is another viable option, although it reveals Teemo's location, which can be detrimental. Ultimately, the choice between Electrocute and Aery depends on the specific match-up and trading style.
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They can be tossed to a target location and become stealthed after 1 second
Teemo, the Swift Scout, is a yordle champion in League of Legends with a unique ability to place Noxious Traps (also known as mushrooms) in strategic locations to gain an advantage over his opponents. One of the most intriguing aspects of these mushrooms is their stealth capability.
When Teemo tosses a mushroom to a target location, it doesn't immediately become invisible. Instead, it undergoes a brief arming process, stealthing itself after 1 second of activation. This delay adds a layer of strategic depth to Teemo's gameplay. Opponents who are keenly aware of this delay can attempt to locate and destroy the mushrooms before they become stealthed, reducing their potential threat.
The stealth feature of the mushrooms is a critical aspect of Teemo's kit. It allows him to set up ambushes, zone control, and unexpected attacks. The stealth also adds an element of surprise, as opponents may unknowingly wander into a field of mushrooms, triggering their detonation and suffering the consequences.
The mushrooms deal magic damage to enemies who step on them, poisoning them and causing damage over time. This poison effect has a duration of 4 seconds and refreshes with each subsequent detonation, ensuring that enemies who remain in the area continue to take damage. Additionally, the mushrooms slow down enemies and provide Teemo with vision of his surroundings, enhancing his strategic options and decision-making.
Teemo's mushrooms have undergone several changes and updates over the years, with adjustments to their damage, scaling, and interactions with other abilities. These changes ensure that Teemo remains a viable and intriguing champion in the ever-evolving landscape of League of Legends.
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Teemo can store one mushroom every few seconds, with a maximum of three stocked up
Teemo, the Swift Scout, is a yordle champion in League of Legends. One of his abilities is to place a Noxious Trap, which is a stealthed trap that detonates when an enemy makes contact with it. This ability is often referred to as "mushrooming" or "shrooming" because Teemo tosses a poisonous mushroom to the target location.
When a mushroom detonates, it inflicts poison on nearby enemies, slowing them for 4 seconds and revealing them. The poison damage is mitigated with Shifting Sands (E) and deals magic damage every second over 4 seconds. Subsequent mushroom detonations refresh the duration of the poison but do not stack the damage.
Teemo's mushrooms can also bounce off each other infinitely, allowing for creative trap setups. Additionally, each mushroom has a maximum of six health and can only be damaged by champion basic attacks (2 damage from ranged and 3 from melee).
In the Legends of Runeterra card game, Teemo's ability is called "Planting." He introduces Poison Puffcaps into the opponent's deck, attaching multiple mushrooms to a single card. When a card with a Poison Puffcap is drawn, the effect is triggered, dealing damage to the opponent.
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Frequently asked questions
Yes, Teemo's mushroom can activate Electrocute.
Electrocute is a build for Teemo in League of Legends.
Teemo tosses a poisonous mushroom to the target location that becomes stealthed after arming over 1 second, lasting for up to 5 minutes and granting sight of its surroundings.