
The Mushroom Goblin is a character in the video game Gobliins 2 - Magic Mushrooms. In the game, the player must complete a series of tasks, including interacting with various characters and objects. The player must also navigate through a castle, a garden, and other areas filled with puzzles and obstacles. The Mushroom Goblin is also a character in the game Throne and Liberty, where it is described as a quest item for contracts. Additionally, the term Mushroom Goblin is used to refer to a community rewards token for the Mushroom Community, as well as various crafts and artwork.
| Characteristics | Values |
|---|---|
| Game | Throne and Liberty |
| Game | Ravenwatch |
| Game | Gobliins 2 |
| Game | The Witcher |
| Game | Dungeons and Dragons |
| Game | Breath of the Wild |
| Game | Dungeon23 |
| Game | The Mushroom Garden |
| --- | --- |
| Goblin Biology | Goblins grow on a motherfungus |
| Shroomamas | Giant mushrooms that give birth to goblins |
| Funglybears | Large goblins produced by old shroomamas |
| Mushroom shamans | Goblins with a mushroom on their back that releases psychotropics |
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What You'll Learn

The Carmine forest quest
The Carmine Forest is a once-green forest that has lost its vitality and withered to a darkish red. It is said that the Blood Spiders, the masters of the forest, capture and sacrifice any humans who set foot there.
The Mushroom Goblin quest in the Carmine Forest involves defending a goblin from danger. After successfully protecting the goblin, he will leave his sack for you to loot. However, some players have reported a bug where the sack cannot be opened or looted.
To begin the quest, you need to reach the Carmine Forest for the first time and activate its Waypoint. This will grant you access to the "A Goblin's Important Job" side quest. With the Waypoint active, pull up your map to locate the first step of the quest, which is just west of the Waypoint.
Upon reaching Old Goblin Town, you will find that it has been flooded. Speak with Goblin Lich, who will ask for your help in draining the water. There are four drainage devices available, but you only need to operate one of them. Simply walk up to a drainage device and repeatedly activate it until the water is gone. Hold down the activation key until the bar fills up completely, causing water to pour out of the device. Keep doing this until you have successfully unflooded Old Goblin Town.
After clearing the water, Goblin Lich will go down to clean his ancestors' gravestones. Talk to him one last time to conclude the quest and claim your rewards, including Sollant, recovery crystals, and Growthstones.
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The goblin's sack
The goblins sack is an important item in the Mushroom Goblin quest in the Carmine Forest. After defending the goblin, he will leave his sack for you to loot. However, it is not a typical loot bag, but rather a quest item for contracts. To complete the quest, you must obtain it through a resistance contract dealer.
The sack likely contains a variety of items that can be used or sold. It is important to clean the items before selling them, as this can increase their value. Some items that may be found in the sack include:
- Trinkets: Look for items with multiple sockets, such as hilts, wooden chunk handles, pots, beer steins, bottles, masks, and musical instruments like the lute. These can be attached to other items to increase their value.
- Heritage Trinkets: When customers ask for a "Heritage Trinket," any item with the race's name in the title can be used.
- Lich Crown and Accessories: These items can earn you over 350 gold if they are cleaned.
- Other Valuable Items: Items such as the fist, mechanical mask, lyre, bone ring, and ivory hair comb can earn you around 150-200 gold.
The goblins sack is an intriguing aspect of the Mushroom Goblin quest, and by understanding its potential contents, you can make informed decisions about how to utilise the items to progress in the game.
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The goblin's loot
The goblins' loot is a key part of the Mushroom Goblin quest in the Carmine Forest. After defending the goblin, he will leave his sack for you to loot. However, players have reported that the sack cannot be opened or looted, and that it is just a quest item for contracts. To complete the quest, players need to obtain it through a resistance contract dealer.
The goblins' loot also refers to the items that goblins reproduce from. Goblins are born from giant mushrooms called "shroomamas" by goblins and "motherfungus" by wizards. After about a year and a half, the shroomama, which is taller than a man, will start to give birth to goblins. These goblins are all male, and reproduction among them is impossible. Instead, each goblin is born with the fungus that birthed it riddling its body. After a year, this fungus forms a bud on the goblin's neck, which remains dormant until the goblin dies. Once the goblin dies, the bud activates and grows into a new fungalmother, using the goblin's body as nutrients. This cycle continues, with goblins transforming into shroomamas, and shroomamas birthing goblins.
An exception to this cycle is the creation of "funglybears", which are huge, burly goblins with tiny heads that squeak instead of speaking. Funglybears are produced when a shroomama gets very old and mature (at least 10 years old) and develops a fat trunk. Another exception is the creation of mushroom shamans. To create a mushroom shaman, a goblin tribe will intentionally damage the fungal bud, causing it to grow while the goblin is still alive. The bud feeds on the goblin's blood, causing the goblin to become weak, while releasing psychotropics into the goblin's bloodstream, giving it visions and strange powers. When a mushroom shaman dies, the other goblins will bury him up to his neck and kick him in the face until he dies. This causes the mushroom growing from his back to undergo strange changes, resulting in a shaman mushroom. Goblins believe that shaman mushrooms hold the mind and memories of the shaman it grew from, and they lick these mushrooms during certain ceremonies.
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The goblin's reproduction
Goblins are an all-male species, but they can reproduce with any race, and the offspring are always goblins. They are known to raid settlements, taking women to use for breeding until they die. Goblins mature quickly, so their numbers can increase rapidly if they are not dealt with swiftly.
Goblins are not known for their intelligence, but they do have a strong sense of self-preservation. They know to hide their children, keeping them safe until they are old enough to fight. Goblin children are cowardly and weak, but they are still vicious and lack a moral compass. They will defend themselves if they feel threatened, and they have been known to kill their attackers when given the chance.
Goblins are often found in caves, living together in what is known as a 'goblin nest'. They rely on stealing from and attacking other settlements to sustain themselves, including eating the raw flesh of sapient beings. Goblins have been known to use poison, coating their weapons with a mixture of their saliva, excrement, and wild herbs. They also have an excellent sense of smell, especially when it comes to prey, and they can detect metal, making them a danger to those wearing metal armour.
Goblins do not care about each other, and they are often seen laughing at the torment and death of their own kind. They only group together out of self-interest, to gain access to food, females to breed with, and protection. Despite their differences, goblins can work together to ambush others, and they will take women as captives to use as meat shields when needed.
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The goblin's powers
Goblins are born from giant mushrooms called Shroomamas by wizards, or Motherfungi, and are often described as growing on a Motherfungus like bulbous fruit. The goblin itself is male, so reproduction among them is impossible. Instead, the body of every goblin born is covered in the fungus that birthed it. After a year, this fungus forms a bud on the back of the goblin's neck, which remains dormant until the goblin dies. Once the goblin is dead, the bud activates and grows into a new Motherfungus, using the goblin's body for nutrients.
However, when a goblin is particularly intelligent, the tribe will damage the bud, causing it to grow while the goblin is still alive. The bud feeds on the goblin's blood, causing it to become decrepit, while also releasing psychotropics into its bloodstream. This gives the goblin visions and strange powers, making it a mushroom shaman. The goblin's powers are activated when the warren is threatened.
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Frequently asked questions
The Mushroom Goblin is a quest in the Carmine forest where you defend a goblin who leaves a sack for you to loot.
After defending the goblin, you will be left with a sack to loot. However, this sack cannot be opened as it is just a quest item for contracts.
To complete the quest, you need to obtain a resistance contract dealer.
One challenge faced in the quest is the presence of a clothespin blocking Vivalzart's musical dream machine, which must be removed to progress. Additionally, there are obstacles such as a blue hose that sprinkles water and a vulture that must be distracted.

























