
Unlocking the Poison Mushroom in *Super Mario Maker 2* requires completing specific in-game challenges and achieving certain milestones. Players must first clear the main story mode by defeating Bowser and rebuilding Princess Peach’s castle. After completing the story, players gain access to the full suite of tools and items in Course Maker mode. To unlock the Poison Mushroom specifically, players need to complete the Clear 5 Courses with a Poison Mushroom task, which involves playing and finishing levels created by other users that feature this item. Once this task is accomplished, the Poison Mushroom becomes available for use in Course Maker mode, allowing players to incorporate it into their own levels for added difficulty and creativity.
| Characteristics | Values |
|---|---|
| Unlock Requirement | Complete the "Poisonous Path" course in the Story Mode. |
| Game Mode | Story Mode |
| Course Name | Poisonous Path |
| Difficulty | Moderate |
| Objective | Reach the end of the course while avoiding poison mushroom obstacles. |
| Reward | Unlocks the Poison Mushroom power-up for use in Course Maker. |
| Power-Up Effect | Transforms Mario into a Poison Mushroom, damaging enemies on contact. |
| Compatibility | Available in Super Mario 3D World style only. |
| Additional Notes | The Poison Mushroom can be placed in courses after unlocking. |
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What You'll Learn
- Complete Story Mode: Finish all levels in the story mode to unlock the poison mushroom
- Unlock World 3: Reach and complete World 3 to access the poison mushroom item
- Clear 16 Courses: Beat 16 courses in any mode to unlock the poison mushroom
- Use Online Mode: Participate in online multiplayer to unlock the poison mushroom
- Earn Maker Points: Accumulate 1,000 Maker Points to unlock the poison mushroom

Complete Story Mode: Finish all levels in the story mode to unlock the poison mushroom
Unlocking the Poison Mushroom in *Super Mario Maker 2* is a rewarding feat, but it’s not for the faint of heart. One of the most straightforward yet challenging methods is to complete the entire Story Mode. This mode, often overlooked by players eager to dive into course creation, serves as both a tutorial and a test of skill. With over 100 levels designed to push your platforming prowess, it’s a marathon, not a sprint. Each level introduces unique mechanics, from moving platforms to Thwomps, ensuring you’re well-prepared for the game’s deeper challenges. Finishing Story Mode not only unlocks the Poison Mushroom but also proves your mastery of Mario’s core mechanics.
The process is simple in theory: play through every level in the Story Mode and rebuild Princess Peach’s castle. However, the execution requires patience and persistence. Levels range from straightforward to deviously difficult, with some requiring precise timing and others demanding creative problem-solving. Pro tip: don’t rush. Take your time to understand each level’s layout and mechanics. Dying repeatedly? Step away, regroup, and return with fresh eyes. The game doesn’t penalize you for retries, so treat each failure as a learning opportunity. For younger players or those new to Mario games, this method might feel daunting, but it’s an excellent way to build skills organically.
Comparatively, other methods to unlock the Poison Mushroom, such as completing specific online challenges or using amiibo, pale in comparison to the satisfaction of finishing Story Mode. While those methods are quicker, they lack the depth and sense of accomplishment that comes from conquering every level. Story Mode is a journey, not just a task. It immerses you in the game’s world, teaching you how to think like a level designer while honing your gameplay skills. By the time you unlock the Poison Mushroom, you’ll have a deeper appreciation for both the game’s mechanics and your own abilities.
A practical tip for tackling Story Mode efficiently is to focus on collecting coins and clearing levels without taking damage. While not strictly necessary, these goals keep you engaged and improve your performance. Coins often reveal hidden paths or shortcuts, while damage-free runs force you to refine your technique. Additionally, don’t skip the optional levels—they’re not just filler. These stages introduce advanced mechanics and offer extra practice, making the final levels feel less overwhelming. For players aged 10 and up, this method is particularly rewarding, as it balances challenge with achievable milestones.
In conclusion, completing Story Mode to unlock the Poison Mushroom is a test of dedication and skill. It’s not the fastest method, but it’s the most fulfilling. By embracing the journey, you’ll not only earn the Poison Mushroom but also emerge as a more confident and capable player. So, grab your controller, take a deep breath, and dive into the world of Story Mode—the Poison Mushroom awaits.
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Unlock World 3: Reach and complete World 3 to access the poison mushroom item
Unlocking the poison mushroom in *Super Mario Maker 2* is a coveted achievement for creators looking to add a unique twist to their levels. One of the most straightforward methods to access this item is by progressing through the game’s campaign mode. Specifically, players must reach and complete World 3 to unlock the poison mushroom. This approach ties the item’s availability to the player’s skill and dedication, ensuring they’ve mastered earlier challenges before gaining access to more advanced tools.
From an analytical perspective, World 3 serves as a pivotal milestone in *Mario Maker 2*. It introduces more complex mechanics and level designs, preparing players for the creative demands of using the poison mushroom effectively. Completing this world not only unlocks the item but also demonstrates a player’s readiness to experiment with trickier elements in their own creations. Think of it as a rite of passage: the game tests your abilities, and upon success, rewards you with a tool that can both challenge and delight players.
For those seeking a step-by-step guide, the process is clear-cut. First, navigate through the overworld map and tackle each level in World 3 sequentially. These levels often require precise timing and problem-solving, so patience is key. Once you’ve cleared the final level, the poison mushroom will appear in your item inventory. A practical tip: focus on mastering the mechanics of each level rather than rushing through them. This approach not only ensures success but also provides inspiration for how you might incorporate the poison mushroom into your designs later.
Comparatively, unlocking the poison mushroom via World 3 is more accessible than other methods, such as completing specific challenges or achieving high scores. While those routes may appeal to completionists, progressing through the campaign is a natural and organic way to earn the item. It aligns with the game’s structure, encouraging players to explore its full scope before diving into advanced customization options.
In conclusion, reaching and completing World 3 is a rewarding path to unlocking the poison mushroom in *Mario Maker 2*. It combines gameplay progression with creative potential, ensuring players are well-equipped to use this unique item effectively. Whether you’re a seasoned creator or a newcomer, this method offers a balanced blend of challenge and achievement, making it a standout choice for unlocking this coveted tool.
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Clear 16 Courses: Beat 16 courses in any mode to unlock the poison mushroom
Unlocking the Poison Mushroom in *Super Mario Maker 2* requires a straightforward yet challenging task: clearing 16 courses in any mode. This objective is part of the game’s Global Missions, which encourage players to collaborate and complete collective goals. While the mission sounds simple, it demands persistence and adaptability, as courses vary widely in difficulty and design. Whether you’re tackling levels in Story Mode, Endless Challenge, or the 100 Mario Challenge, each cleared course brings you one step closer to this elusive power-up.
The beauty of this mission lies in its flexibility. You’re not confined to a specific mode or difficulty level, allowing you to choose the path that suits your skill level and playstyle. For beginners, Story Mode offers a gentler introduction, while seasoned players might opt for the 100 Mario Challenge or Endless Mode to test their mettle. The key is consistency—clearing 16 courses requires time and effort, but the reward is well worth it. The Poison Mushroom, a unique power-up that harms enemies on contact, adds a fresh layer of strategy to level creation and gameplay.
To maximize efficiency, focus on shorter, simpler courses whenever possible. Levels with fewer gimmicks or obstacles are quicker to complete, allowing you to rack up cleared courses faster. However, don’t shy away from challenging levels entirely; mastering difficult courses not only contributes to the mission but also sharpens your skills. Keep an eye on the course length indicator before starting a level—shorter courses typically range from 10 to 30 seconds, making them ideal for quick progress.
A practical tip is to play during periods when Global Missions are active, as these often align with the 16-course requirement. Completing courses during these events not only counts toward your personal goal but also contributes to the global target, potentially earning you additional rewards. Additionally, consider playing with friends or online players to tackle more complex levels collaboratively, reducing the time and frustration involved.
In conclusion, unlocking the Poison Mushroom through this mission is a test of endurance and versatility. By strategically selecting courses, leveraging Global Missions, and staying consistent, you can achieve this goal without burning out. The Poison Mushroom’s unique functionality makes it a valuable addition to your toolkit, offering new possibilities for both level creation and gameplay. So, dive in, clear those courses, and reap the rewards of your effort.
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Use Online Mode: Participate in online multiplayer to unlock the poison mushroom
Engaging in online multiplayer mode in *Super Mario Maker 2* isn’t just about competing or collaborating with others—it’s a direct pathway to unlocking the elusive Poison Mushroom. This power-up, which turns Mario or Luigi into a damaging, enemy-repelling version of themselves, is a coveted tool for level creators. By participating in online modes like Endless Challenge or Team Battle, players accumulate Maker Points (MP), the in-game currency tied to unlocking new items. The Poison Mushroom is one such item, typically requiring a substantial MP milestone to access. For players aiming to expand their creative toolkit, online multiplayer isn’t optional—it’s essential.
The process is straightforward but demands consistent effort. Each online session rewards players with MP based on performance, with higher scores and longer survival times yielding greater returns. For instance, completing a course in Endless Challenge or securing a victory in Team Battle can net anywhere from 100 to 500 MP per session, depending on skill level and luck. To unlock the Poison Mushroom, players typically need to amass around 10,000 MP, a goal achievable within 20 to 30 focused online sessions. Pro tip: Pair up with friends in Team Battle to maximize MP gains, as coordinated play often leads to higher scores.
While the grind may seem daunting, online multiplayer offers more than just MP—it’s a dynamic learning experience. Observing how others navigate levels can inspire new design ideas, and competing against skilled players sharpens platforming skills. However, caution is advised: Endless Challenge, in particular, can be unforgiving, with a single mistake ending the run. Players should balance ambition with patience, focusing on steady MP accumulation rather than risking burnout. For younger or less experienced players, starting with shorter sessions and gradually increasing playtime can make the process more enjoyable.
Comparatively, offline methods of earning MP pale in efficiency. Playing user-created levels or completing story mode tasks yields far fewer points, making online multiplayer the most viable option for those eager to unlock the Poison Mushroom. Additionally, the social aspect of online play adds a layer of motivation, as players can track their progress against friends or global leaderboards. For maximum efficiency, combine online sessions with daily MP bonuses, which can add an extra 100 MP per day for logging in consecutively.
In conclusion, unlocking the Poison Mushroom in *Super Mario Maker 2* through online multiplayer is a rewarding endeavor that blends gameplay, strategy, and community engagement. By understanding the MP system, leveraging teamwork, and maintaining a balanced approach, players can achieve this milestone while enhancing their overall experience. Whether you’re a casual creator or a competitive player, online mode isn’t just a feature—it’s the key to unlocking your creative potential.
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Earn Maker Points: Accumulate 1,000 Maker Points to unlock the poison mushroom
Unlocking the poison mushroom in *Super Mario Maker 2* requires a strategic approach to earning Maker Points, the game’s currency for unlocking elements. Accumulating 1,000 Maker Points is no small feat, but it’s a clear, measurable goal that rewards consistent effort. Maker Points are earned by uploading levels, receiving likes from other players, and completing in-game challenges. To maximize your progress, focus on creating engaging, well-designed levels that encourage players to interact with them, as likes are a significant source of points.
Analyzing the system reveals that not all actions contribute equally. Uploading a level grants a base amount of points, but the real boost comes from player engagement. A level that earns 100 likes can yield up to 1,000 Maker Points, making it a highly efficient method. However, this requires creativity and an understanding of what players enjoy. Themes like puzzle-solving, speedrunning, or unique mechanics tend to perform well. Experiment with different styles to find what resonates with the community.
Persuasion plays a role here: encourage players to like your levels by leaving clear instructions or adding a creative twist. For example, a level with a hidden secret or a clever gimmick is more likely to attract attention. Additionally, participating in events or trending themes can increase visibility. Keep an eye on the Course World trends and align your creations with popular demands to maximize likes and, consequently, Maker Points.
Comparatively, relying solely on uploading levels without focusing on quality is inefficient. While it’s tempting to churn out multiple levels quickly, one well-received course can outperform several mediocre ones. Prioritize depth over quantity. Similarly, completing in-game challenges provides a steady but slower stream of points, making it a secondary strategy rather than the primary focus.
In practice, set a goal of creating one high-quality level per week, focusing on innovation and player appeal. Use the game’s tools to add unique elements, such as unexpected enemy placements or clever power-up usage. Test your levels thoroughly to ensure they’re both challenging and fair. By combining creativity with strategic engagement, reaching 1,000 Maker Points becomes a matter of time and effort, ultimately unlocking the poison mushroom as a rewarding milestone.
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Frequently asked questions
To unlock the Poison Mushroom, you need to complete the "Clear 3 Courses While Carrying a Key" challenge in the game. Once you finish this task, the Poison Mushroom will be added to your item inventory.
This challenge requires you to play and complete three different courses in the game while holding a key throughout each level. The key must not be dropped or lost for the challenge to count toward unlocking the Poison Mushroom.
Yes, you can use any course available in Mario Maker 2, including those created by other players or the game's built-in levels. The key is to complete three courses successfully while carrying a key.
The Poison Mushroom is a power-up that harms Mario or other characters when touched. It reduces their size or causes damage, depending on the character's current state. It’s a unique item for creating challenging or trap-filled levels.

























