Teemos Mushrooms: True Damage Or Not?

do teemos mushrooms do true damage

Teemo is a champion in the popular game League of Legends. Teemo's character is known for throwing poisonous mushrooms that act as traps and deal damage to enemies. The damage caused by these mushrooms is calculated when they are triggered, and their power is identical regardless of when they were placed. Teemo's mushrooms can also be used in card games such as Legends of Runeterra, where they are called Poison Puffcaps. This has led to discussions among players about the optimal strategies for maximising mushroom damage.

Characteristics Values
Mushroom damage calculation The damage is calculated when the mushroom is triggered, not when it is planted.
Damage variation over time The damage of all placed mushrooms remains the same, but it updates as soon as Teemo's ability power changes.
Damage variation with levelling up The damage increases with levelling up but does not benefit from increased ability power at a later time.
Damage to champions The damage to champions with Center of the Universe (P)ability power changes, and the scaling is altered to affect the active damage of all Noxious Traps.
Damage to minions Deals 66% damage to minions.
Maximum number of active mushrooms Limited to 12.
Mushroom charge Teemo stores a mushroom charge every 30/26/22 seconds, up to 3.
Damage 250/475/700.
Movement speed reduction 30/40/50%.
Damage over 4 seconds 200/325/450 (+50% AP) magic damage.
Card damage If a card with a puffcap is discarded, it will not cause any damage.

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Teemo's Poison Puffcaps

The Poison Puffcaps are placed strategically by Teemo players to ensure opponents step on them. They can be thrown behind an opponent or in front of them when they are chasing. They can also be thrown at minions close to the enemy, or used to block entrances. When an opponent triggers a Puffcap, it detonates, spreading poison to nearby enemies. This poison slows movement speed, reveals the enemy, and deals magic damage over time.

Teemo stores mushroom charges periodically, and the cooldown between traps has been reduced to one second. The damage of the Poison Puffcaps has also been adjusted, and they benefit from levelling up. However, they do not benefit from increased ability power. The damage of the Puffcaps is calculated when they are triggered, and all placed Puffcaps are at identical power levels, regardless of when they were planted.

There are various strategies and builds to maximise the damage of Teemo's Poison Puffcaps. Some players recommend specific item builds, such as Liandry, Demonic, Morello, Rabadon, and Void, while others suggest focusing on magic pen items and abilities. The best strategy depends on the enemy team composition and specific in-game situations.

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Teemo's Noxious Trap

Teemo is a champion in the popular game League of Legends. Teemo's Noxious Trap is a powerful ability that allows him to toss a poisonous mushroom to a target location. The mushroom becomes stealthed after arming for 1 second and can last for up to 5 minutes, granting Teemo vision of the surrounding area.

The damage caused by Noxious Trap is calculated when it is detonated, not when it is planted. This means that if Teemo's ability power changes after planting the mushroom, the damage of all active Noxious Traps will also change as long as they have not exploded yet. The damage of Noxious Trap is calculated based on Teemo's AP when it is triggered, and it does not benefit from increased ability power at a later time.

Teemo stores a 'mushroom charge' every 30/26/22 seconds, up to a maximum of 3 charges. Each trap placed requires and consumes one charge. Teemo's Noxious Trap can be very effective in dealing damage to enemies and slowing them down, making it a useful ability for controlling the game flow and setting up strategic plays.

There are various strategies and tricks associated with Teemo's Noxious Trap ability. For example, some players suggest using the “Cheap Shot” ability, which provides a passive increase in damage. Others recommend maximising AP or magic penetration to increase the damage output of the Noxious Traps. Additionally, certain items such as Shadowflame and Horizon Focus are known to synergise well with Teemo's kit, including his Noxious Trap ability.

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Teemo's Toxic Shot

Teemo is a champion in League of Legends, a notorious character who uses poison puffcaps or mushrooms to defeat his enemies. Teemo's Toxic Shot ability allows him to toss a stored mushroom as a trap that detonates when an enemy steps on it. The mushroom spreads poison, slowing movement speed by 30/40/50%, revealing the enemy, and dealing 200/325/450 (+50% AP) magic damage over 4 seconds.

Teemo stores a 'mushroom charge' every 30 / 26 / 22 seconds, up to a maximum of 3 charges. Each trap placed requires and consumes one charge. Teemo always respawns with 2 charges ready. The cooldown between traps has been reduced to 1 second from 20, and the damage changed to 250 / 475 / 700 from 350 / 500 / 650.

The damage caused by Teemo's mushrooms is calculated when they are triggered, and all placed mushrooms are always at identical power, regardless of when they were placed. The damage is based on Teemo's AP when the mushroom is triggered, and while the mushrooms benefit from levelling up, they do not benefit from increased ability power later on (specifically when detonated).

There are various strategies and items that can be used to increase the damage caused by Teemo's mushrooms, such as the use of "cheap shot" or "sudden impact", as well as specific items like Rocketbelt, Void Staff, Shadowflame, and Horizon Focus.

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Teemo's Shrooms

Teemo is a champion in the popular game League of Legends. Teemo's Shrooms are mushrooms that he tosses as traps that detonate when an enemy steps on them, spreading poison to nearby enemies. The damage from Teemo's Shrooms is calculated when they are triggered, and their damage is identical regardless of when they were placed.

Teemo stores a 'mushroom charge' every 22-30 seconds, up to a maximum of 3 charges, and always respawns with 2 charges ready. The cooldown between placing traps has been reduced to 1 second from 20. The damage from Teemo's Shrooms is 250/475/700, up from 350/500/650.

The damage from Teemo's Shrooms is also affected by the enemy team's composition and items. For instance, against enemies with high Magic Resistance (MR), items like Liandry's Torment and Demonic are recommended to increase the damage output. On the other hand, against enemies with high Health Points (HP), items like Liandry's Torment, Rabadon's Deathcap, and Horizon Focus are suggested to maximize damage.

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Teemo's AP Power Changes

Teemo is a champion in the popular game League of Legends. Teemo's Noxious Trap ability allows him to toss a poisonous mushroom to a target location that becomes stealthed after arming for one second. The mushroom lasts for up to five minutes and grants sight of its surroundings. If an enemy steps on the mushroom, it detonates, spreading poison that slows movement speed and deals magic damage over four seconds.

The damage caused by Teemo's mushrooms is calculated when they are triggered, not when they are planted. This means that if Teemo's ability power changes after planting a mushroom, the damage of the mushroom will update to match his current ability power. All placed mushrooms will always be at identical power, regardless of when they were planted.

While Teemo's mushrooms do benefit from levelling up, they do not benefit from increased ability power at a later time (specifically when detonated). This means that any changes to Teemo's AP will affect the damage of his mushrooms before they are triggered, but not after.

There are various strategies and items that can be used to increase the damage of Teemo's mushrooms, such as the "Cheap Shot" and "Sudden Impact" abilities, as well as items like Horizon Focus, Shadowflame, and Morellonomicon. The optimal strategy depends on the composition of the enemy team.

Frequently asked questions

Yes, Teemo's mushrooms do true damage.

Teemo tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows movement speed, reveals them, and deals magic damage over a few seconds.

Teemo stores a mushroom charge every 30 / 26 / 22 seconds, up to a maximum of 3.

The damage dealt by Teemo's mushrooms depends on the enemy team composition. However, the mushrooms deal 200/325/450 (+50% AP) magic damage over 4 seconds.

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