
Mushroom Grass Seeds must be planted on Mud Blocks and can be grown both above and underground. Once planted, mushroom grass will spread to adjacent mud blocks and grow Glowing Mushrooms, as well as Giant Glowing Mushrooms when there is enough space. This process can be accelerated by putting Mud Blocks in a grid of 1x1 empty cells, allowing the grass to spread to more blocks. When the mushroom grass spreads to enough blocks, it will create a Glowing Mushroom biome.
Characteristics | Values |
---|---|
Grass Seed Planting | Planted on Mud Blocks and can be grown both above and underground |
Grass Spread Speed | 3-5 tiles per day for each continuous section of Mud Blocks |
Grass Lighting | Emits moderate light |
Biome Formation | Requires spread to enough blocks |
Biome Location | Floating Island or at great depths |
Biome Spread | Can be spread with the Clentaminator using Dark Blue Solution on mud |
What You'll Learn
Glowing Mushrooms have their own biome
The Glowing Mushroom biome has its own distinct music, background, and spawns. Players can cultivate this biome on the surface, and it is necessary to create one above surface level to allow the Truffle NPC to spawn. The Truffle NPC requires a house in a surface (above-ground) Glowing Mushroom biome and sells mushroom-themed blocks, pets, weapons, and vanity items.
An efficient way to create an artificial Glowing Mushroom biome is to arrange Mud Blocks in a grid of 1x1 empty cells. This allows the mushroom grass to spread to more blocks, accelerating the biome-creation process. Players should be cautious when creating a surface Glowing Mushroom biome in pre-Hardmode, as the enemies that spawn are much more powerful than other pre-Hardmode enemies.
The Underground Glowing Mushroom biome is also unique. It will glow brighter if the player is near the "centre" of the biome. When entering or leaving a surface Glowing Mushroom biome, there is a noticeable delay as the sunlight fades to darkness and then returns. During a Blood Moon, the surface Glowing Mushroom biome takes on a pinkish-purple hue due to the moon always appearing red, similar to a Blood Moon.
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Creating an artificial Glowing Mushroom biome
Firstly, it is important to note that surface glowing mushroom biomes do not generate naturally and must be created by the player. These biomes are above 0 depth and require about 100 mushroom-related tiles for the background to appear. Once 160 mushroom-related tiles are reached, the sky will darken.
To create a surface glowing mushroom biome, you can start by placing mud blocks in a grid pattern with 1x1 empty cells. This provides more blocks for the mushroom grass to spread to, accelerating the process. You can then plant mushroom grass seeds on the mud blocks, which can be purchased from the Dryad NPC for 150 each or obtained by harvesting glowing mushrooms. Alternatively, you can spray the mud blocks with the Clentaminator using a Dark Blue Solution to spread the mushroom grass. The grass will spread to adjacent mud blocks, and once enough space is available, glowing mushrooms and giant glowing mushrooms will begin to grow.
It is important to note that creating a surface glowing mushroom biome in pre-Hardmode can spawn more powerful enemies. Therefore, it is recommended to build two NPC houses to accommodate the Truffle NPC and a companion, such as the Dryad, which will help reduce enemy spawn rates.
Additionally, a floating island can be a good option for a surface mushroom biome as it keeps the biome contained and out of the way of most surface activities.
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The spread of Mushroom Grass
Mushroom Grass Seeds, which can be harvested from Glowing Mushrooms or purchased from the Dryad NPC in the Glowing Mushroom biome, must be planted on Mud Blocks. Once planted, the grass will spread to adjacent mud blocks at a rate of 3-5 tiles per day for each continuous section, growing Glowing Mushrooms and Giant Glowing Mushrooms when there is sufficient space.
Creating a Glowing Mushroom biome above the surface level is necessary for the Truffle NPC to spawn. This biome can also be formed underground, and both variations will allow players to obtain a Mushroom pylon by building at least two houses and placing chosen NPCs inside.
In the context of lawn care, mushrooms are a natural occurrence that indicates healthy soil with active microorganisms breaking down organic matter. While they may be undesirable aesthetically, mushrooms are generally not harmful to grass and can be a sign of healthy soil. To reduce their presence, it is recommended to remove decaying wood or roots, improve drainage, and manually remove mushrooms by hand to prevent spore spread.
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Enemies that spawn in the Mushroom biome
The Mushroom biome is a fascinating feature in games like Minecraft and Terraria, offering unique challenges and opportunities for players. In Minecraft, the Mushroom Fields, also known as mushroom islands, are rare biomes that generate as islands surrounded by deep oceans. They stand out for their bright green grass blocks and abundance of brown and red mushrooms. Interestingly, this biome is known for its relative safety, as no hostile mobs typically spawn there naturally. However, red mooshrooms, bats, and glow squids are the exceptions, making their home in this peaceful realm.
In contrast, the Glowing Mushroom biome in Terraria presents a different experience. This biome, found both on the surface and underground, introduces exclusive enemies to contend with. Five new enemies spawn in the Surface Mushroom biome: Anomura Fungus, Fungi Bulb, Mushi Ladybug, Mushroom Zombie, and Spore Zombie. Each of these foes offers a unique challenge, keeping players on their toes.
The Underground Glowing Mushroom biome in Hardmode hosts its own set of dangers. Anomura Fungus, Fungi Bulb, Fungo Fish, Giant Fungi Bulb, and Mushi Ladybug all spawn in this treacherous underground realm. Players must be cautious and well-prepared when venturing into these mushroom-infested depths.
It's worth noting that the creation of artificial mushroom biomes in Terraria may sometimes result in a lack of enemy spawns. Some players have reported this issue, and it could be attributed to factors such as proximity to NPCs or the size of the biome. To address this, players can try moving away from the biome and returning or ensure that the biome is large enough for mob spawning mechanics to take effect.
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NPCs in the Mushroom biome
The Mushroom biome, also known as the Glowing Mushroom Fields, is characterised by mushroom grass, glowing mushrooms, and giant glowing mushrooms growing on mud blocks. The grasses and plants emit a vibrant blue glow, along with many of its unique enemies.
The Truffle NPC is the only character that requires a specific biome to live in, except for the Witch Doctor in the Nintendo 3DS version. The Truffle is a Hardmode NPC vendor who sells various mushroom-themed items, including the Autohammer and Mushroom Spear. To get the Truffle to move in, there must be a vacant house in (or near) a surface Glowing Mushroom Biome (above 0 elevation). These biomes do not generate naturally and must be manually created. 100 blocks of mushroom grass and mushroom plants are required to create a Glowing Mushroom biome.
The Truffle will defend himself if threatened by enemies, dealing damage to them. He has a maximum life of 250 and a defence of 15. However, he is a passive NPC, meaning he won't actively seek out and attack enemies. The Truffle can stay in a house even after the surface Glowing Mushroom biome is destroyed.
The Dryad is a companion NPC that can also be placed in the Mushroom biome. Having NPCs in the biome will drastically reduce enemy spawn rates.
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Frequently asked questions
Mushroom Grass Seeds must be planted on Mud Blocks and can be grown both above and underground. Once planted, mushroom grass will spread to adjacent mud blocks and grow Glowing Mushrooms, as well as Giant Glowing Mushrooms when there is enough space.
Mushroom grass spreads much slower than ordinary grass or Corruption, at a speed comparable to Jungle grass – 3-5 tiles per day for each continuous section of Mud Blocks.
An efficient way to create an artificial Glowing Mushroom biome is to put Mud Blocks in such a fashion that they form a grid of 1×1 empty cells. This way, the mushroom grass has more blocks it can spread to, greatly accelerating the process of creating the biome.
A Floating Island can make a good option for a Surface Mushroom biome. This keeps the Mushroom biome and its enveloping darkness out of the way of most surface activities, and will also put it out of the way of biome spread.
Creating a Glowing Mushroom biome above surface level (and a house within it) is necessary to allow the Truffle NPC to spawn.