
Mushroom XIII is a group of enemies exclusive to Kingdom Hearts II Final Mix. Each mushroom represents a member of Organization XIII and must be satisfied to unlock the Mushroom Master trophy and the Winner's Proof keyblade for Sora. To beat Organization Mushroom 3, players must collect 450 orbs that the mushroom drops as it floats across the bridge in front of Beast's Castle. The mushroom usually moves slowly and drops a few orbs at a time, but occasionally speeds up and drops a large group of orbs. Players should aim to collect a significant portion of these large groups to reach the required score of 450.
| Characteristics | Values |
|---|---|
| Location | Bridge in front of Beast's Castle |
| Objective | Collect all the orbs dropped by the mushroom |
| Score | 450 |
| Mushroom No. 3 represents | Xaldin |
| Suggested equipment | Follow the Wind Keyblade, Draw ability, Draw Rings |
| Suggested actions | Glide, Quick Run, or a combination of the two |
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What You'll Learn

Collect orbs it drops as it floats
To beat Organization Mushroom III, you need to collect 450 orbs that it drops as it floats across the area. It usually moves slowly, dropping a few orbs at a time, but will occasionally speed up and drop a large number of orbs. Make sure to collect a good number of these big groups, as they are crucial to reaching the required score of 450.
To collect the orbs, you can use Quick Run (analog + hold □) to move back and forth across the bridge, staying directly in the middle to pick up the orbs that reach the edges. You can also use Air Gliding to quickly mop up orbs when the mushroom gets too far away. It is recommended to set the camera to manual so you can lock it in position and follow the mushroom.
Another strategy is to use Glide (analog + □ while in the air) to get closer if you fall behind. As the mushroom speeds up, you will need to glide after it. You can also use a combination of Quick Run and Glide.
It is also suggested to equip Sora with the Follow the Wind Keyblade, received from Port Royal, and as many Draw Abilities and Draw Rings as possible to help with collecting the orbs.
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Use Master Form to beat it in 10 seconds
To beat Organization Mushroom 3 in 10 seconds, you can use the Master Form strategy. Here are the steps you can follow:
First, cast Cure before starting the challenge to ensure Sora's health is at its maximum. Then, initiate the battle with Mushroom 3. Use an air combo from Master Form to start the attack. Follow this up with Thundaga until your MP runs out. Once your MP is depleted, quickly revert to Sora and start spamming Horizontal Slash while pushing the analog stick in the same direction as the mushroom to keep it within reach.
To ensure your attacks are effective, pay attention to Sora's position relative to the mushroom. If the mushroom is above Sora, use the regular attack button. If the mushroom is within Sora's height range or just above but near Sora's height, use the Square Button to spam Horizontal Slash. Additionally, keep an eye on the mushroom's distance from Sora. If it starts to move out of range, immediately switch to Drive Form and utilize either the Wisdom Form or Master Form strategy with Berserk Charge to bring it back within striking distance.
By following these steps and utilizing the Master Form strategy, you can effectively defeat Organization Mushroom 3 within the 10-second time limit.
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Parry or dodge its attacks
Parrying and dodging attacks are crucial skills to master when facing the Mushroom XIII Heartless in Kingdom Hearts. While each Mushroom presents unique challenges, there are some universal strategies for parrying and dodging their attacks.
Firstly, understanding the different types of attacks is essential. Attacks with a red aura are unblockable and must be dodged. You can dodge by pressing the Circle button once to dash or double-tapping to roll and cover more distance. Dodging allows you to move through enemies and gain a more advantageous position. However, it does not grant invincibility, and you must ensure you are completely out of the attack's hitbox. If you see a red circle indicator, it is advisable to double-tap and roll to avoid the attack.
On the other hand, attacks with a yellow aura cannot be dodged and must be parried. Parrying is performed by pressing R2 while blocking (holding L2), causing your character to rush forward, block the attack, and then counter by bashing the enemy away with their shield. Parrying leaves enemies vulnerable and can be used effectively against yellow aura attacks. Parrying also works on normal attacks but requires better timing.
Attacks with a grey/neutral aura are typically ranged attacks that should be blocked. Additionally, attacks with no aura can be dodged, blocked, or parried, but they may be harder to anticipate as they lack a distinct indicator.
When facing Mushroom XIII, each Mushroom has specific traits and conditions that must be satisfied. For example, Mushroom No. 1 has the "Reversal" Reaction Command, and you must wait for the "Quick Slide" Reaction Command to attack effectively. Using Wisdom Form is recommended due to its quick attacks, allowing you to land multiple hits. For Mushroom No. 2, the goal is to avoid its projectiles by blocking or dodging. Final Form is advantageous here as it guards your character from external attacks while still allowing offensive actions.
Mushroom No. 5, found in the Treasure Room of the Cave Wonders in Agrabah, has regenerating health, so you must deplete its health within 10 seconds. Using Master Form reduces its recovery time, and equipping your strongest Keyblades and useful items before the duel can help secure a victory.
Overall, mastering the mechanics of parrying and dodging in conjunction with understanding each Mushroom's unique characteristics and conditions is key to defeating Organization Mushroom XIII.
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Use Quick Slide to confuse it
To beat Organization Mushroom 3, you will need to collect all the orbs that the mushroom drops as it floats across the area. The mushroom can be found at the Bridge in front of Beast's Castle, where you fought Xaldin. It will usually move slowly, dropping a few orbs at a time, but will occasionally speed up and drop a large group of orbs. Make sure to get a decent chunk of each of these large groups, as they are the most important to collect to reach the required score of 450.
To effectively keep up with the mushroom and collect the orbs it drops, you will need either Quick Run or Glide. You will need to follow the mushroom closely at all times, as you only have a small window to grab the orbs when dropped. You may also want to remove High Jump if you opt to Glide after the mushroom. This challenge should be easy enough to complete with some practice.
It is entirely possible to defeat Mushroom No. 3 without going into a Drive Form by utilizing both Quick Run and Glide. However, you can also use Guard/Reflega and summon Stitch. If the mushroom lands an attack on Sora, Stitch will stun it with his guns before it can land a second attack, allowing Sora to regain his stance and return to guarding or spamming Reflect magic.
To beat Mushroom No. 1, you must hit it 70 times within 30 seconds. It has the ""Reversal" Reaction Command, and can only be hit using the command after its own reversal when the Reaction Command changes to "Quick Slide". Wait half a second after the Reversal command pops up, as it will be replaced by Quick Slide. Quick Slide is effective in confusing the mushroom, allowing Sora to land some hits on it. Go into Wisdom Form, as its normal nine-hit combo will be sufficient for each time you manage to catch the mushroom off-guard. Attacking it any more than this will cause it to attack back, wasting time.
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Use Stitch to restore MP
Stitch can be summoned to restore MP and occasionally deflect projectiles. This makes him a helpful supplement to other strategies for defeating Organization Mushroom 3, such as Guard/Reflega. If the mushroom lands an attack on Sora, Stitch will stun it with his guns before it can land a second attack, allowing Sora to regain his stance and return to guarding or spamming Reflect magic.
Summoning Stitch is not the only way to defeat Organization Mushroom 3. It is entirely possible to defeat it without going into a Drive Form by utilizing both Quick Run and Glide. The objective of this mission is to collect all of the orbs that the mushroom drops as it floats across the area. It will usually move slowly, dropping a few orbs at a time, but will occasionally speed up and drop a big group of orbs. Make sure to get a decent chunk of each of these big groups, as they are the most important to collect to reach the required score of 450.
Another strategy for defeating Organization Mushroom 3 is to use Final Form. Begin by locking onto the mushroom after starting the duel and prepare yourself for an attack by jumping and going into a stationary Glide. Sora will float in place, never touching the ground for as long as is held, and consistently blocking all incoming attacks without any effort, as long as you are facing the attacks.
In addition to summoning Stitch, you can also use ethers or Reflega to defeat Organization Mushroom 3.
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Frequently asked questions
Mushroom No. 3 can be found at the Bridge in front of Beast's Castle. The objective is to collect all the orbs that the mushroom drops as it floats across the area. Equip Sora with the Follow the Wind Keyblade, the Draw ability, and Draw Rings. You can now use Glide, Quick Run, or a combination of the two to follow the mushroom as quickly as possible.
Mushroom No. 3 will usually move slowly, dropping a few orbs at a time, but will occasionally speed up and drop a big group of orbs. Make sure to get a decent chunk of each of these big groups, as they are the most important to collect to reach the required score of 450.
One strategy is to use Master Form, as this gives the mushroom less recovery time. Another strategy is to use Final Form, equip Fire Boost and Bond of Flame, and keep attacking with Firaga.

























