
Mushroomancer is an equipment skill in Monster Hunter Wilds that allows players to digest mushrooms that would otherwise be inedible and gain their beneficial effects. There are three levels to Mushroomancer, each unlocking the use of new mushrooms with different effects when consumed. Level 1 allows the player to digest Blue Mushrooms and Toadstools, Level 2 unlocks Nitroshrooms and Parashrooms, and Level 3 enables the consumption of Mandragoras, Devil's Blight, and Exciteshrooms. The Mushroomancer skill can be increased by equipping specific items, such as armor pieces or talismans, with the highest level being Mushroom Charm III. This skill enhances the player's ability to use mushrooms strategically for healing, buffing, and supporting their team during hunts.
| Characteristics | Values |
|---|---|
| Mushroomancer skill level | 1, 2, or 3 |
| Mushrooms that can be digested at level 1 | Blue Mushrooms and Toadstools |
| Mushrooms that can be digested at level 2 | Nitroshrooms and Parashrooms |
| Mushrooms that can be digested at level 3 | Mandragoras, Devil's Blight and Exciteshrooms |
| Effect of Blue Mushroom | Restores a small amount of health |
| Effect of Toadstool | Increases Health Recovery rate for 5 minutes. Also cures bleeding. |
| Effect of Nitroshroom | Increases Attack Power |
| Effect of Parashroom | Increases Defense |
| Effect of Mandragora | Maximizes your Health Gauge & a full heal |
| Effect of Devil's Blight | Reduce dodge/jump/evade Stamina cost by half and increases regen speed for 4 minutes |
| Effect of Exciteshroom | Provides one of the other mushroom effects at random |
| Equipment with Mushroomancer skill | Conga armor, Dober Greaves Alpha (Level 2), Melahoa Roots Alpha (Level 3) |
| Other skills that work with Mushroomancer | Wide Range, Free Meal, Speed Eating, Item Prolonger |
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What You'll Learn

The three levels of Mushroomancer
Mushroomancer is an equipment skill available in Monster Hunter Wilds. It allows players to "digest mushrooms" to gain beneficial effects. The skill has three levels, each of which unlocks the use of new mushrooms with various effects. Here is a breakdown of the three levels:
Level 1:
At the first level, Mushroomancer allows players to digest Blue Mushrooms and Toadstools. Blue Mushrooms act as potions, restoring a small amount of health instantly. Toadstools, on the other hand, function as Immunizers, increasing the health recovery rate for five minutes and curing bleeding.
Level 2:
The second level of Mushroomancer introduces Nitroshrooms and Parashrooms. Nitroshrooms provide the effect of Demondrug, increasing the player's attack power until they faint in battle. Parashrooms, on the other hand, act as Armorskin, boosting the player's defense until they faint.
Level 3:
The final level of Mushroomancer unlocks Mandragoras, Devil's Blight, and Exciteshrooms. Mandragoras function as Max Potions, maximizing the player's health gauge and providing a full heal. Devil's Blight reduces the stamina cost of dodging, jumping, and evading by half and increases regen speed for four minutes. Exciteshrooms provide one of the other mushroom effects at random, including a rare chance for a Divine Blessing buff.
It is important to note that the effects of Mushroomancer can be enhanced through the use of certain equipment and charms, such as the Mushroom Charm I, II, and III, which can increase the level of the skill. Additionally, Mushroomancer works in conjunction with Item Prolonger, allowing buffs to last longer.
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How to unlock Mushroomancer
Mushroomancer is an equipment skill available in Monster Hunter Wilds. The skill allows hunters to eat mushrooms that would otherwise be inedible and gain their beneficial effects. It is increased in level based on the amount of equipment with this skill that the hunter is using.
To unlock Mushroomancer, you must first fight Congalala during Chapter 1: Forest Findings' main quest. After completing this quest, the Conga armour is unlocked, allowing players to access the Mushroomancer skill and its effects.
There are three levels to Mushroomancer, each unlocking the use of new mushrooms:
- Level 1: Allows you to digest Blue Mushrooms and Toadstools.
- Level 2: Additionally lets you digest Nitroshrooms and Parashrooms.
- Level 3: Additionally lets you digest Mandragoras, Devil's Blight, and Exciteshrooms.
To increase the level of Mushroomancer, you can equip various items, including armour pieces, talismans, and decorations. For example, the Mushroom Charm III talisman provides access to Level 3 Mushroomancer. Alternatively, you can equip the Mushroom Charm I and an armour piece with the Fungiform Jewel 2 to reach Level 3.
It is important to note that some armour pieces provide higher Mushroomancer skill levels, such as Dober Greaves Alpha (Level 2) and Melahoa Roots Alpha (Level 3). By playing around with different equipment combinations, you can reach the desired level of Mushroomancer.
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The effects of the mushrooms
The effects of psilocybin or "magic mushrooms" are hallucinogenic. They are psychedelic drugs, which means they can affect all the senses, altering a person's thinking, sense of time, emotions, mood, cognition, and perception. Psychedelics can cause a person to hallucinate, seeing or hearing things that do not exist or are distorted. The key ingredient in magic mushrooms is psilocybin, which is converted in the body to psilocin, the chemical with psychoactive properties.
The effects of magic mushrooms usually begin within 30 to 45 minutes when eaten, or within 5 to 10 minutes when taken as a soup or tea, and can last approximately four to six hours. Early effects typically include nausea, excessive yawning, and drowsiness. Higher doses or stronger mushrooms can bring on hallucinations, anxiety, paranoia, nervousness, and a distorted sense of time, place, and reality. A ""bad trip"" may occur, which can be influenced by a person's state of mind, previous encounters with psychedelic drugs, expectations, and environment. A bad trip can also be influenced by taking magic mushrooms with other drugs, including ice, speed, ecstasy, or psychiatric medications.
In very rare cases, if someone takes a huge amount of mushrooms, the side effects can be severe enough to cause death. Some users experience flashbacks, which can be disturbing, especially if a frightening experience or hallucination is recalled. Flashbacks can occur anywhere from a few days to years after taking magic mushrooms.
Regular use of magic mushrooms may cause people to become tolerant to the effects of psilocybin, and cross-tolerance occurs with other drugs, including LSD and mescaline. Research suggests that psilocybin is not addictive, and no physical symptoms occur after stopping use. However, further research is needed in this area.
Microdosing is the practice of taking very small, sub-perceptual doses of psilocybin mushrooms, with the goal of experiencing subtle benefits throughout the day rather than feeling high. People who microdose may report improved mood, reduced anxiety, enhanced focus and concentration, and increased creativity.
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Mushroomancer's use in battle
Mushroomancer is a skill in Monster Hunter Wilds that allows players to digest mushrooms that would otherwise be inedible and gain their advantageous effects. It is a passive skill that does not need to be activated, and its level can be increased by equipping certain items.
Mushroomancer has three levels, each unlocking the use of new mushrooms with different effects when consumed. Level 1 allows players to digest Blue Mushrooms and Toadstools, restoring a small amount of health and increasing health recovery rate, respectively. Level 2 unlocks Nitroshrooms and Parashrooms, which increase attack power and defence, respectively. Level 3 unlocks Mandragoras, Devil's Blight, and Exciteshrooms, which maximize health, reduce stamina costs, and provide random effects from other mushrooms.
In battle, Mushroomancer can be used to provide instant healing and buffs to the player and their team. The skill is especially useful for newer players or those facing challenging monsters. The fast consumption of mushrooms can be advantageous during fights when consuming potions may be tricky or time-consuming. Additionally, Mushroomancer reduces the need for crafting multiple potions, as mushrooms are easier to gather and carry.
To maximize the effectiveness of Mushroomancer in battle, players can combine it with other skills and equipment. Wide-Range, for example, allows the sharing of mushroom effects with nearby allies. Speed Eating increases consumption speed, allowing players to quickly consume mushrooms and get back into the action. Item Prolonger can also be beneficial, prolonging the duration of buffs provided by mushrooms.
By utilizing Mushroomancer and its complementary skills, players can enhance their survival capabilities, provide efficient support to their team, and focus more on battle strategies rather than item management.
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Increasing the level of Mushroomancer
Mushroomancer is an equipment skill available in Monster Hunter Wilds. It lets you eat mushrooms that would otherwise be inedible and gain their beneficial effects. There are three levels to Mushroomancer, each unlocking the use of new mushrooms. The level of Mushroomancer is increased based on the amount of equipment with this skill that the hunter is using.
To increase the level of Mushroomancer, you can equip the following items:
- Mosswine helm + Charm: This combination will allow you to keep the rest of a four-piece set intact while increasing the level of Mushroomancer.
- Mushroom Charm I: This can be upgraded to Mushroom Charm III to get the maximum level for Mushroomancer.
- Dober Greaves Alpha: This equipment provides a Level 2 Mushroomancer skill.
- Melahoa Roots Alpha: This equipment provides a Level 3 Mushroomancer skill.
- Fungiform Jewel 2: Slotting an armour piece with this item will increase the level of the Mushroomancer skill.
Additionally, you can increase the level of Mushroomancer by completing specific quests and unlocking certain sets. For example, after defeating Congalala in the main quest "Chapter 1: Forest Findings," players unlock the Conga armour, which provides access to the Mushroomancer skill. Similarly, completing every Special Arena quest and the subsequent Optional quest unlocks a set with a waist slot that has Mushroomancer 1 and two decoration slots.
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Frequently asked questions
Mushroomancer is a skill in Monster Hunter Wilds that allows hunters to digest mushrooms that would otherwise be inedible and gain their advantageous effects.
There are three levels in Mushroomancer, with each level unlocking the use of new mushrooms.
The seven mushrooms are: Blue Mushroom, Toadstool, Nitroshroom, Parashroom, Mandragora, Devil's Blight, and Exciteshroom. Each mushroom has a different effect, such as restoring health, increasing attack power, or curing bleeding.
You can increase your Mushroomancer level by equipping certain items, such as armor pieces or talismans, that provide higher levels of the skill. For example, Dober Greaves Alpha provides Level 2, while Melahoa Roots Alpha provides Level 3.
Yes, Mushroomancer works with all seven mushrooms mentioned above. However, it is important to note that the skill is level-restricted, so you will need to reach higher levels to access the ability to digest certain mushrooms.

























