
In League of Legends, Teemo is a character with the ability to place poisonous mushrooms as traps. When an enemy steps on a mushroom, it detonates, poisoning enemies within its radius and slowing them down. Teemo's mushrooms can be a powerful tool, leading to discussions about whether they can be stacked to increase their damage output. While some players have expressed interest in stacking mushrooms to create a more potent effect, it is important to note that the mushrooms' damage does not stack. Instead, if an enemy triggers multiple mushrooms, the poison duration is simply refreshed, prolonging the poison effect without increasing its intensity. This dynamic adds an interesting strategic element to the game, as players must carefully place their mushrooms and consider their cooldowns and durations to maximize their effectiveness without relying on stacked damage.
What You'll Learn
Teemo's mushrooms can bounce off each other indefinitely
Teemo is a champion in the popular game League of Legends. Teemo's signature move involves tossing a poisonous mushroom to a target location. The mushroom stealths itself after being armed for one second and can last for up to 5 minutes. If an enemy comes into contact with the mushroom, it will explode, poisoning and slowing the target and nearby enemies for 4 seconds.
Teemo's mushrooms can be placed strategically to bounce off each other. If a mushroom lands on an already-placed mushroom, it will bounce forward for its cast distance, up to a cap. This bounce can occur repeatedly and indefinitely as long as Teemo is alive. However, it is important to note that the mushrooms' poison effect does not stack. While multiple mushrooms can be attached to a single card or target, only one mushroom's poison effect will be triggered, and the damage will not increase cumulatively.
The strategic placement of Teemo's mushrooms can create a deadly trap for unsuspecting enemies. By bouncing mushrooms off each other, Teemo can effectively cover a larger area with his poisonous traps. This technique can be used to control enemy movement, funnel them into desired locations, or simply deal damage over time.
While the mushrooms' poison effect does not stack, the duration of the poison can be refreshed with each subsequent detonation. This means that if an enemy triggers a mushroom, the poison effect will be refreshed if they trigger another mushroom before the duration ends. With careful planning and quick reactions, Teemo players can use this mechanic to keep enemies poisoned for extended periods, dealing continuous damage.
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Enemies stepping on multiple traps will only refresh the poison's duration
Teemo is a character in the game League of Legends. Teemo can place mushroom traps, known as Noxious Traps or Puffcaps, which stealth and arm after 1 second. When an enemy steps on a trap, it detonates, poisoning nearby enemies to take magic damage every second for 4 seconds, slowing them, and providing vision of them.
The poison from Teemo's mushrooms does not stack. If an enemy triggers multiple Noxious Traps, the poison duration will simply be refreshed. This means that the duration of the damage over time and slow debuff will be extended. The poison's damage is determined when the trap detonates, so if Teemo's ability power changes, the scaling will also be altered to affect the active damage of all traps that have not yet exploded.
Each mushroom has a maximum of 100 health and can be destroyed by auto-attacks if they are visible, but they are immune to spell damage. The traps last 10 minutes, and Teemo will store one every few seconds, with a maximum of three stocked up. Teemo's Noxious Trap ability has a cooldown of 1 second and an activation radius of 120, an explosion radius of 400, and a sight radius of 425.
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Teemo can have a maximum of three stocked mushrooms
Teemo is a champion in League of Legends. Teemo places Noxious Traps, which stealths and arms after 1 second. It detonates if an enemy steps on it, poisoning all enemies nearby to be dealt magic damage every second for 4 seconds, slowing them, and revealing them for 4 seconds. The poison will not stack, but the duration will be refreshed with every subsequent detonation. Teemo will store one every few seconds, and there is a maximum of three stocked mushrooms. Each cast requires and uses a trap.
Teemo tosses a poisonous mushroom to the target location that becomes stealthed after arming over 1 second, lasting for up to 5 minutes and granting sight of its surroundings. The mushroom will explode upon enemy contact, poisoning nearby enemies and slowing them for 4 seconds, as well as revealing them. The mushroom has a maximum health of 100 and can be destroyed by auto-attacks if they are visible, but they are immune to spell damage.
Teemo periodically stocks a Noxious Trap charge, up to a maximum amount. If the mushroom lands on an already-placed mushroom, it will bounce forward again for its cast distance, up to a cap, which can happen repeatedly. The bounce can occur an indefinite number of times while Teemo is alive. If Teemo dies before the Noxious Trap bounces on another, the trap will disappear.
Teemo's basic attacks are empowered to deal bonus magic damage on-hit and inflict poison. The target takes magic damage every second over 4 seconds, and subsequent inflictions refresh the duration.
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Teemo's mushrooms can get a penta-kill
Teemo is a champion in League of Legends, a popular multiplayer online battle arena video game. Teemo's signature move involves tossing poisonous mushrooms that stealth and arm after 1 second, detonating upon enemy contact. The mushrooms inflict poison on nearby enemies, slowing them down and causing damage over time.
While Teemo's mushrooms can be powerful, the question of whether they can achieve a "penta-kill"—defeating five opponents simultaneously—is a complex one. Some players argue that it is possible, but highly improbable. The likelihood of five enemies grouping together onto a single mushroom is slim, and even with a full AP build, the enemies would need to have low HP for the mushrooms to be effective.
Additionally, it is important to note that Teemo's mushrooms do not stack damage. If multiple mushrooms are placed in the same location, only one mushroom's effect will take place, and the slow effect may be refreshed. This balance ensures that Teemo's abilities remain fair and prevent an overpowered combination of effects.
Achieving a penta-kill with Teemo's mushrooms requires a combination of strategic placement, enemy positioning, and a bit of luck. While it is not a common occurrence, it is theoretically possible for the mushrooms to deal significant damage and take out multiple opponents simultaneously under the right circumstances.
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Poison Puffcaps are planted on cards
Poison Puffcaps are a key feature of the card game Legends of Runeterra. Poison Puffcaps are planted on cards in an opponent's deck when Teemo, the game's most notorious scout, strikes the enemy Nexus. Each time Teemo strikes the Nexus, he introduces five Poison Puffcaps into the opponent's deck, attaching to cards and turning them into potential time bombs.
The Poison Puffcaps are distributed randomly, with no limit to how many can land on a single card. This means that one card could have one Poison Puffcap, while another could have fifty. When a card with a Poison Puffcap is drawn, the effect is triggered. This is an important distinction, as some cards and abilities allow players to place cards directly into play from the deck, bypassing the Poison Puffcaps.
There are several strategies players can employ to counter Poison Puffcaps. One method is to prevent the opponent from planting Puffcaps in the first place by removing key units such as Teemo, Puffcap Peddler, or Ava Achiever. Another approach is to rush the opponent down before they can accumulate enough Puffcaps or apply pressure to force them to block and avoid playing low-tempo cards. Additionally, players can shuffle extra cards into their deck to reduce the likelihood of drawing trap cards.
It is also important to keep track of the number of Puffcaps in the deck and plan accordingly, especially when deciding how many cards to draw in the following rounds. Predict-based decks can be particularly effective against Poison Puffcaps, as they allow players to see the number of Puffcaps on a card and avoid them. Similarly, the Deep archetype tosses cards, which also gets rid of the traps. Finally, when Azir restores the Sun Disc in a Mono Shurima deck, he changes the remaining deck, causing all planted traps to disappear.
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Frequently asked questions
Teemo's mushrooms do not stack. Enemies who step on multiple Noxious Traps will only refresh the poison's duration (their damage does not stack).
It is possible but unlikely. If the entire enemy team has low health and they all step on a Teemo mushroom, it can get a penta-kill.
The card must be drawn to trigger the effect.